How to append an object from another blend file to the scene using the Blender Python API
New to Blender, Trying to append a .blend file into the project, and I have no clue what to do as the mesh and the armature are separate : r/blenderhelp
Ondrej Hrušovský on Twitter: "In #UnrealEngine 5, Geometry Scripting plugin will offer you new runtime precedural modelling tools based on newer FDynamicMesh3 instead of old UProceduralMeshComponent! See how extensive it is. Great
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